PlayPauseButton Class Reference
| Inherits from | UIButton |
|---|---|
| Declared in | PlayPauseButton.h |
Overview
Button that automatically updates its selected property to reflect
whether or not music is currently playing, and responds to touches by
calling [AdaptrAudioPlayer play] or [AdaptrAudioPlayer pause].
When the button has selected = false, it should render an image to
indicate that tapping the button will start music (a triangle ‘play’
image). When the button has
selected = true it should indicate that tapping the button will
pause music playback (a ‘pause’ image).
If the hideWhenStalled property is set to YES, then this button
will set its hidden property to true when the player is stalled
waiting for audio data over the network. Presumably there is an
FMActivityIndicator in the same location on the screen that becomes
visible at the same time and the user gets an indication that the
player is working, despite no music playing.
If the station property is set (directly, or via stationName),
then the button’s visibility and selected state are dependent
on the active station matching this value. Similarly, if the audioItem
property is set, the button’s visibility and selected state
are dependent on the active song matching this value.
When the active station does not match the button’s station value,
the button will have selected = false and will be visible. Tapping
the button will cause the active station to change to the station
value and playback will be started in that station.
When the active song does not match the button’s audioItem value,
the butotn will have selected = false and will be visible. Tapping
the button will cause the player to switch to the audioItems station
and request playback of that specific song.
When the active station does match the button’s stationName or
station value, the button’s selected property will be adjusted
as above. Additionally, if hideWhenActive is true and the active
station matches, the button will be hidden.
Similarly, if the active song does match the button’s audioItem
value, the button’s selected property will be adjusted
as above. Additionally, if hideWhenActive is true and the active
song matches, the button will be hidden.
stationName
When set, the button looks for a station with the given
name, and sets the station property to that station. This property
is optional and is primarily offered to assign a button to
a station via Interface Builder.
@property (nonatomic, strong) IBInspectable NSString *stationNameDeclared In
PlayPauseButton.h
station
If this property is set, then the button only controls playback for
the given station and the button’s selected status is only set when
the active station matches this value.
@property (nonatomic, strong) Station *stationDiscussion
When the button is tapped, but the active station does not match this value, the button makes this station the active station and starts playback. If the active station already matches this button, then a tap causes playback to pause.
Assigning a non-nil value to this property causes audioItem to
be set to nil.
Declared In
PlayPauseButton.h
audioItem
If this property is set, then the button only controls playback for
the given song and the button’s selected status is only set when
the active song matches this value.
@property (nonatomic, strong) Audiofile *audioItemDiscussion
When the button is tapped, but the active song does not match this value, the button makes this song’s station the active station and then tries to start playback of the requested song. If the active song already matches this button, then a tap causes playback to pause.
Assigning a non-nil value to this property causes station to
be set to nil.
Declared In
PlayPauseButton.h
hideWhenStalled
If true, this button will set its hidden property to true when
the AdaptrAudioPlayer is stalled, and false otherwise.
@property (nonatomic) IBInspectable BOOL hideWhenStalledDiscussion
If the station or audioItem property is set, then the button
will only hide when the active station or song matches that property
and the player is stalled.
Declared In
PlayPauseButton.h
hideWhenActive
When true, this button will hide itself when it matches the active station or audioItem and the player is not in the idle state.
@property (nonatomic) IBInspectable BOOL hideWhenActiveDeclared In
PlayPauseButton.h
crossfade
When true, and if the player is already playing music in a station
that doesn’t match this button’s station property,
the transition to playback of this station will be crossfaded.
@property (nonatomic) IBInspectable BOOL crossfadeDiscussion
This currently does not apply similarly to the ‘audioItem’ property, but may in a future update. *
Declared In
PlayPauseButton.h